![]() I'll leave you all with a couple hopes, sending wishes out into the digital ether, wondering if tweaks/mods/fixes have been produced to answer my prayers.įirst, I'm unconvinced that this SH3Config application is actually doing anything to the resolution. In this state, I find the game quite playable and stable, at least after my first two hours of real playtime. So with all that, the game runs reasonably smooth, with quality audio and widescreen support, and a tolerable control scheme without mucking around in a remapper (beyond those two buttons, which were fixed with a total of four clicks). I used a preloaded Xbox360 profile as a base. Incidentally, 元 and R3 are used to bring up the inventory menu and the pause/save menu respectively, and hold Square to sprint, in case anyone wants to mimic what I did. It seems like when I quit the game, the Config settings for Resolution and Rendering Resolution revert back to minimums.įinally, in DS4Windows I duplicated the button inputs for Share and Options (which where being used for strafing, ew), to the otherwise unused L2/R2. The remaining tabs were for color correction and keymapping, and I left them untouched. I'm not tech literate enough to know the differences between them, so I set them both to max. There were two sliders: one for Resolution (maxing at 1400:1050 32bit), and Rendering Resolution (maxing at 4096x4096). ![]() Next, I booted the SH3 config application hoping to find some tweaks for resolution or texture quality. All slowdown issues were resolved after that. Limiting the framerate in Nvidia 3d setting did NOT work you gotta do it in the widescreen fix config file. I fixed this by opening Nvidia 3d settings for SH3 and selecting the High-Def graphics card instead of the integrated card (which it defaulted to), and then opening the Widescreen Fix Config file in notepad and changing the Framerate Fluctuation Fix from 1 to 2 this set the framerate at 30fps instead of 60fps. I don't mean the framerate dropped, I mean the characters began moving in slow motion. Next, whenever Heather would move towards the screen/camera, or engage in combat, the game would slow to a crawl. I don't understand computers most of the time. But once I did this a couple times of booting and quitting, the issue seems resolved. I tried numerous fixes, ultimately residing with alt-tabbing out of SH3 and turning the controller in ds4w off and on again. First, upon booting, the menus began rapidly scrolling by themselves. Okay, so I had three huge problems right off the hop. I also launched with ds4Windows so I could use my ps4 controller. I also had to launch through Reloaded II, or the audio enhancement mod didn't work. Next, I installed 3 core fixes:Ģ) The Silent Hill Widescreen fix by ThirteenAG ģ) An Audio Enhancement pack, which also required the installation of the Reloaded II Mod Organizer (all contained within the zipped download). ![]() Figured I'd share what I did, what I'm hoping to improve, my experience thus far, and the fixes I implimented.įirst, I installed the game to my second harddrive (a D drive in a self-made Games folder, not in x86 programs or anything, to avoid Folder Write Protected problems). So after picking up the abandonware version of SH3 for PC, I spent my day off patching and modding it.
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